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Starships I designed for FASA's Star Trek RPG, using the Starship Construction Manual. At some point the mid-90s I used scissors to cut out photocopied pictures of spaceships, chopped 'em up into new designs, printed out the stats on a bubble jet, and scanned the result in with a handscanner. How these images have survived various crashes and reboots and floppy disk corruption so long is beyond me.




The guys I was playing with spent a lot of time on this ship, before moving to a "Mantis" class cruiser, which looked like a stingray. I can't find that image, though.

Date: 2009-06-19 11:56 pm (UTC)
From: [identity profile] seritaph.livejournal.com
My friends always wanted to build 'fighters' and do the swarm tactic. Much to my amusement the minimum size for something to cart around a weapons system that could even dent the average shield was roundabout 5000 tons. Unfortunately, due to the rather high quality targeting systems available, this meant they had just enough shielding to flicker a bit before being completely disintegrated by the average weapon system on single shot.

Always have enjoyed games where tonnage means something.

Hmm, good idea on the bombard! Ever try it out?

Date: 2009-06-21 03:20 am (UTC)
From: [identity profile] pyat.livejournal.com
One would think the rules would have allowed for photon torpedo missile boats, or something.

The bombard showed up in the game, but never got used for combat. :) I should have done a solo thing, though.

It had enough torpedo tubes to hammer any starship in the book to pieces really quickly, but miserable shielding and very slow...

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