Random RPG stuff.
Jun. 19th, 2009 05:51 pmStarships I designed for FASA's Star Trek RPG, using the Starship Construction Manual. At some point the mid-90s I used scissors to cut out photocopied pictures of spaceships, chopped 'em up into new designs, printed out the stats on a bubble jet, and scanned the result in with a handscanner. How these images have survived various crashes and reboots and floppy disk corruption so long is beyond me.


The guys I was playing with spent a lot of time on this ship, before moving to a "Mantis" class cruiser, which looked like a stingray. I can't find that image, though.
The guys I was playing with spent a lot of time on this ship, before moving to a "Mantis" class cruiser, which looked like a stingray. I can't find that image, though.
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Date: 2009-06-19 10:34 pm (UTC)no subject
Date: 2009-06-19 11:05 pm (UTC)no subject
Date: 2009-06-19 11:14 pm (UTC)no subject
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Date: 2009-06-19 11:49 pm (UTC)no subject
Date: 2009-06-19 11:53 pm (UTC)Other SFB frigates shown were either single-engine or had a center section with warp engines mounted on the side.
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Date: 2009-06-20 08:01 am (UTC)no subject
Date: 2009-06-19 11:39 pm (UTC)no subject
Date: 2009-06-19 11:48 pm (UTC)I made one that used bulk freighter warp nacelles. It was so large, the biggest shield generators in the book only gave it 1 or 2 points of coverage on all sides. But it had a lot of photo torpedo tubes. My intent in game was for it to be a sort of gun barge or bombard.
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Date: 2009-06-19 11:56 pm (UTC)Always have enjoyed games where tonnage means something.
Hmm, good idea on the bombard! Ever try it out?
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Date: 2009-06-21 03:20 am (UTC)The bombard showed up in the game, but never got used for combat. :) I should have done a solo thing, though.
It had enough torpedo tubes to hammer any starship in the book to pieces really quickly, but miserable shielding and very slow...