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[personal profile] pyat
I rolled up two Traveller characters the other day. It was an interesting process. The first one was a Scout Service Bureaucrat with medical training, and the second an Imperium Naval Gunner.

The first guy (a pudgy blue collar genius) died at the age of 29 during assignment to a field mission. The second (a burly, though clumsy, fellow from the upper classes) died at the age of 22, during a planetary siege.

Ah, fun times.

Date: 2007-02-01 06:01 pm (UTC)
From: [identity profile] momentrabbit.livejournal.com
That's innovative. Kill them at rolling, and you save a lot of time playing. ;)

Date: 2007-02-01 07:35 pm (UTC)
From: [identity profile] pyat.livejournal.com
As any gamer knows, the idea of the character is almost always more interesting than your ability to portray the character. This way you get all the happy memories, with none of the exasperating inability!

Date: 2007-02-01 07:41 pm (UTC)
From: [identity profile] jordangreywolf.livejournal.com
Haw! So sad but true. (Angst!)

Yeah, some of my "best character ideas" will probably remain that way only insofar as I am unlikely to ever play them (which would only tarnish my memory of those inspecific possibilities).

That's kind of like my feelings about various movies that I see trailers for. If I see a movie with a really good trailer, I probably shouldn't go see it, so I don't spoil the endless unfulfilled possibilities. It's so rare that any movie can actually be cooler than the trailer, after all.

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