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[personal profile] pyat
I seem to be straying from "lecture" to "fiction." We'll see how things develop next!

"… as we settled in with cigars, the Brigadier handed over a copy of Punch, folded open to a middle page.

“This came in by the packet express yesterday, along with the papers,” he said, smiling strangely behind his walrus-whiskers. “Freddie and Frankie they’re calling us.”

The centrefold of the magazine was taken up with satirical diagrams, all about Mars and our expedition, including some rather shocking caricatures of myself. (I never knew my ears stood out like that until I read Punch!) Patriotic stuff on the whole, feeble-witted but honest. As I recall, there was….

1. Myself and Middleton as a two-headed giant, carrying a cavalry sword in one hand and an olive branch in the other, standing astride a canal.

2. Britannia in a hot air balloon, dropping packages labeled “Democracy” and “Good Government” and “Progress” on a bunch starving wretches that looked like something of a cross between Marsfolk and Zulus, living in huts shaped like great beehives.


3. Disraeli in wings, carrying a scroll marked “A Message of Peace” to Mars. I don’t know why he got in there, except perhaps that the artist seems to like drawin’ Yid noses. And, in any case, a column of riflemen is a strange sort of peace message.


4. Two ordinary soldiers shivering in cold, labeled as “Freddie” and “Frankie”. This last one raised my ire. Aside from the cheek of being portrayed as a ragamuffin in a busby, any schoolchild could have told them that it hardly snows on Mars.

Middleton cooled me down by showing me what it was about. An editorial the previous week in The Times was calling it a dem shame that the best the Empire could send to Mars was a single battalion, “barely big enough to garrison an African market village.” It called upon Her Majesty’s Government “so lately in power” to build up the planetary fleet and get some proper armies out into the stars.

Middleton harrumphed. “Public opinion is on our side, it seems. Though no one seems clear as to what it is you’re to be doing with this expedition, and why you should need a dozen armies to convince some tinpot potentate to sign a favorable treaty with Her Majesty,” he said.

“Is that what we’re up to?” I asked. “I was wondering, m’self.” I took a puff on the cigar, idly reflecting on history. I should have been playing closer attention to my host, because he was signaling behind me with his eyes.

“Of course, old Cortez had only six hundred men in arms when he slaughtered savages, if it should come to diplomacy by conquest,” I said, and immediately regretted it. Middleton’s face took on an expression of frozen politeness, and a basso profundo voice rang out behind me.

“I hope our friends should find no cause for conquest,” it intoned. I think it a credit to the hardening my nerves have received under fire over the years that I did not leap from my skin, but it took a few good puffs of the cigar to restore my tissues enough that I could turn about with an open smile.

And there in the doorway, filling it, was King Parhoon, monarch of Syrtis Major, eight-feet-high of spindly limbs, barrel chest, and a proud feathered head."


- from the memoirs of Brigadier Franklin Begg, HM Own Martian Rifles (Ret.)

Date: 2008-08-06 05:35 pm (UTC)
From: [identity profile] waiwode.livejournal.com
Very nice closer. Parhoon hits it for a six!

Doug.

Date: 2008-08-06 06:18 pm (UTC)
From: [identity profile] pyat.livejournal.com
Thanks again! I really should look up the actual names and whatnot from the RPG if I'm going to steal from it.

Date: 2008-08-06 06:01 pm (UTC)
From: [identity profile] jordangreywolf.livejournal.com
This sort of reminds me of an Edge (or Feat) that Gwendel suggested needs to exist in certain RPGs, inspired by shows we were watching that exhibited characters who sure seemed to have it: The ability to dramatically show up JUST in time to embarrass everyone present for talking about you or yours in unflattering terms. (This is inspired by certain TV shows when they really DO show up just in time. Instances where so-and-so has been politely standing in the doorway for some time and finally decided to clear his throat don't count. ;) )

Anyway, I'm glued to the pages, as it were, eager to find out what happens next. I particularly enjoyed the "Punch" cameo, what with some of the "Wonderland No More" RPG work I've been doing lately.

Date: 2008-08-06 06:17 pm (UTC)
From: [identity profile] pyat.livejournal.com
Maybe call it "Imperfect Timing?"

Tell me of this "Wonderland No More!"

Date: 2008-08-06 06:36 pm (UTC)
From: [identity profile] jordangreywolf.livejournal.com
Image (http://greywolf.critter.net/images/savageworlds/wnm/gallery/2008-06-10-alice-vs-jabberwock-wip.jpg)Wonderland No More is a "Plot Point Setting" for Savage Worlds, written by Mr. Kevin Anderson and Mr. Lanse Tryon (http://www.azathoth.co.uk), and presently a work-in-progress to eventually (in theory) be released through Triple Ace Games (http://www.tripleacegames.com).

I was originally approached to draw a few sketches of Wonderland-ish inhabitants to make "paper miniatures" (in lieu of the metal or plastic kind) for use with the game. A very few of my efforts in this regard can be found on my Wonderland fan page (http://greywolf.critter.net/wonderland.htm). Since then, my role has expanded a bit, as I did quite a bit of proofreading of their initial drafts, and offered some suggestions here and there. Now, it looks like I might end up doing layout and editing (using Adobe InDesign, since it seems nobody uses Pagemaker anymore), in addition to illustrations (because I'm cheap and sometimes work quickly). The thumbnail image above is a sample of one of my attempts to try to get something at least remotely resembling a "Tenniel" look to my illustrations. I'm still working at it, and it's a bit tough for anything I don't have an immediate reference for.

Image (http://greywolf.critter.net/images/savageworlds/wnm/gallery/WNM_Map_LookingGlass_Preview2.jpg)As for the setting, the basic theme is, "What if Wonderland continued on after Alice's visit - and you were able to go on adventures there?" Exactly what a GM DOES with this premise in a campaign ... well, there are several options, and a large part of any campaign involves players figuring out just what the "truth" is behind things. Perhaps it's just a fantasy land with the trappings of Wonderland, and no overarching major plot. Perhaps it's some minor pocket universe, made of unformed stuff left over from Creation, that Alice accidentally shaped into a fantastic world. Maybe this is all taking place in some virtual reality in the future. Maybe this is all going on in the head of someone in an asylum. There are various possibilities, and I can't do them all justice here. The rules set and sample adventures just provide the GM with a framework to work with, when designing his own campaign. (Stats for jabberkin, rules for "gourmancy," various races such as Animals and Plants and Cards and Chessmen and so forth.)

I'm planning on running a Wonderland No More demo as one of my games at Necronomicon in October, and I'll probably have photos. I've already kitbashed several Wonderland-themed minis, though I still need to do a "Card Ship" in the service of the Queen of Hearts, and a Great White Snark, among other things.

Date: 2008-08-08 01:23 am (UTC)
From: [identity profile] pyat.livejournal.com
Goodness! That's look cool.

"Gentlemen... the time has come for WAR with the Flowers!"

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