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What is that new Savage Worlds game like? I was peering at the Solomon Kane hardback at Bayshore on the weekend and almost picked it up, but didn’t want to plunk down the cash on a game line I know nothing about.

Date: 2008-08-05 06:49 pm (UTC)
From: [identity profile] viktor-haag.livejournal.com
Why not start with the "Explorer's Edition" of the rules? Complete rules-set for 10 bucks? What could go wrong?

Our group has never played SW, but we have played the original Deadline rules from which it is distilled. I suspect that I might have similar objections: the multiple dice involved seem a bit clunky (but then, that's not hampering my fun with 4e); I'm not sure I really like systems where character attributes themselves are variable quantities (as a GM, I tend to make ballpark calls a lot, based on the values of character attributes; this is still doable if they're variable, but involves a bit more, or perhaps just different, mental-math than I'm used to).

For that kind of fast-n-loose setting-in-a-box kind of gaming, I'm probably more likely at this point to use one of HERO, Spirit Of The Century/FATE, or Chaosium's BRP, depending upon the sort of feel I want to achieve. (The only reason that HERO qualifies in this list is that our group has a long standing history with the system, and so the math has been burned into our neural pathways.)

Date: 2008-08-05 06:51 pm (UTC)
From: [identity profile] viktor-haag.livejournal.com
Oh, or HeroQuest; that should go on the list, too. I was quite happy with the results I got from the (rather limited) table time I spent playtesting the upcoming HeroQuest v2.0.

Date: 2008-08-05 07:07 pm (UTC)
From: [identity profile] pyat.livejournal.com
Hmmm. I think I'll check out that rules set. Thanks.

I was impressed by SoTC, and I do have those rules already... not to mention HERO and various BRP versions.

And yes, re: neural pathways. Time was, I could keep track of movement segments in my head...

Date: 2008-08-05 07:34 pm (UTC)
From: [identity profile] viktor-haag.livejournal.com
Sweet God, did I say Deadline? I'm getting milddle-aged... geez... I mean "DeadLANDS", of course... 8p

Date: 2008-08-05 07:43 pm (UTC)
From: [identity profile] pyat.livejournal.com
OLD! OLD! OLD!

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