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I wrote a bit about my first Shadowrun character yesterday, which got me to thinking about my first RPG character, who I created almost exactly 21 years ago today.

The first RPG I owned was FASA’s Doctor Who which I received for my 13th birthday in 1987. The first character I made was a Time Lord named Arkylayarkyluarkylundar or “Doctor Arky”. He appeared to be in his 60s, wore thick glasses, smoked a pipe and dressed in 19th century fashions, with the exception of his shoes – which, curiously, were “trainers” of the sort worn by David Tennant’s incarnation of The Doctor. He went around the universe in an ancient Model 16 TARDIS that had only one enormous room, filled with clocks. He TARDIS usually looked like a PortaPotty. Doctor Arky generally served as an exposition NPC. He’d show up when the players got confused, or needed to be rescued. This wasn’t often, since for a long time all my adventures were just a matter of “The Daleks have put you in a maze filled with traps and monsters, and you have to escape…”

The first RPG I played in, rather than GMed, was a one-off all-night D&D session at a sleepover in 7th grade. I made a Cavalier for AD&D named “Sir Nabisco of Tuppenscheilmer.” There was no attempt at seriousness in this game. We tried to sneak into an evil wizard’s castle by pretending to be pizza deliverymen, and Sir Nabisco’s AC was augmented by the fact that he was constantly wearing a sousaphone. He ended up selling the sousaphone and his plate armor in order to bail the other characters out of prison. It was all very silly – sort of a lame combination of Monty Python and Korgoth of Barbaria, except Korgoth was the DM’s pet NPC and we were the cannon fodder supporting cast of semi-competent comic relief.

In the 8th grade, I moved back to Hamilton and discovered that my old friends had also discovered RPGs, and I started playing in about a dozen different games over the course of that year. Listing them all would be rather tedious, but we played…

Top Secret SI
Gamma World
DC Heroes
Marvel Superheroes
Justice Inc.
Star Wars

Date: 2008-04-15 07:01 pm (UTC)
From: [identity profile] dagoski.livejournal.com
I have a great fondness for Gamma World. It's the game that taught me how to make flow charts and more than a little of what I about System Analysis.

Date: 2008-04-15 07:07 pm (UTC)
From: [identity profile] koogrr.livejournal.com
Heh... that's funny. I had a porta-potty Tardis show up in some game, and it's timedrive noise was a great flushing sound.

I've got that game about, I think. I've some miniatures for it.

Date: 2008-04-15 11:40 pm (UTC)
From: [identity profile] seritaph.livejournal.com
You are my long lost psychic twin.

Although I should note only pansies stuck with Justice, inc.

What?

Date: 2008-04-16 12:11 am (UTC)
From: [identity profile] kisekileia.livejournal.com
Oh man, D&D gets so freaking hilarious. That game sounds like tons of fun. I wish I'd discovered RPGs before I was 20, though it was pretty awesome to find out a year and a half later that my closest childhood friend had gotten into them completely separately.

Date: 2008-04-16 03:46 am (UTC)
From: [identity profile] bandersnitch.livejournal.com
In vague order, here are the games we played in highschool.

D&D
DCHeroes
StarWars d6
Heroes Unlimited/Turtles
Rifts
Marvel Superheroes
Teenagers from Outer Space
Paranoia
Warhammer Fantasy RPG
Vampire/Werewolf (and other WW stuffs)

College gang were mostly Star Trek and DrWho, but I wasnt into either so I didnt play.

Then mostly it was Champions, DCHeroes, Star Wars and various versions of D&D.

I am sure there are dozens more that we played in short spurts, but I can't think of them right now.

Date: 2008-04-16 11:26 pm (UTC)
From: [identity profile] paka.livejournal.com
High school;

AD&D
Twilight 2000
Car Wars and Battletech as board games/wargames, even though RPG versions were available.
Call of Cthulhu

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